Vegetarian's Burguer (Kw MoLoGa Jam 2022)
Vegetarian's Burger It's a Platformer 2D with the objective of killing vegetables (or fruits) and saving the world, this game takes place in Rio Grande do Norte (Brazil)
the Game Jam that Vegetarian's Burger is running is: Kw MoLoGa Jam 2022
You control the Farmer, the atk are you throw the hoe and you have double jump
The Vegetarian's Burguer have 5 bosses, most are easy
This Game are made in Godot
And are created by the guys on FAXNEX Studio
The platforms available for you to download the game are Android, Windows and Linux, but for HTML they are all
CREDITS
Programmer: BANANOT
Spriters: BANANOT, Biker, Emilio and minimufffin
Music Makers: Emilio and minimufffin
Beta Testers: Everyone, guilherme cousin programmer, jordsoN And GarbageMonkey
When the Vegetarian's Burguer are created: February 22, 2022
When the Vegetarian's Burguer Page are created: February 27, 2022
Status | Released |
Platforms | HTML5, Windows, Linux, Android |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | FAXNEX Studio |
Genre | Adventure, Platformer |
Made with | Godot |
Tags | 2D, brasil, brazil, Godot, godot-brasil, medium, Pixel Art, vegetariansburguer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Playstation controller |
Comments
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Very nice game. I like the concept and overall gameplay. Keep it up.
Thanks!
I like your pencil sketch cover, it is really cute. And the game is fun, however the respawn mechanic is broken. when hit near a wall I would often respawn inside the wall and have to restart the game. Also spawning happens so quick and none of the enemy positions are reset so I would get hit again immediately after spawning.
sorry for having this kind of knockback, but it’s because i only know how to do this kind
Oh ok. You might try using some invincibility frames when you get hurt. you could deactivate the player's damageable collider for a few seconds while a impulse force is applied to push the player back in an arc. This would ensure that you did not get hit multiple times for a single mistake and prevent teleportation problems.
I think when the game jam ends we will update this