I like your pencil sketch cover, it is really cute. And the game is fun, however the respawn mechanic is broken. when hit near a wall I would often respawn inside the wall and have to restart the game. Also spawning happens so quick and none of the enemy positions are reset so I would get hit again immediately after spawning.
Oh ok. You might try using some invincibility frames when you get hurt. you could deactivate the player's damageable collider for a few seconds while a impulse force is applied to push the player back in an arc. This would ensure that you did not get hit multiple times for a single mistake and prevent teleportation problems.
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Very nice game. I like the concept and overall gameplay. Keep it up.
Thanks!
I like your pencil sketch cover, it is really cute. And the game is fun, however the respawn mechanic is broken. when hit near a wall I would often respawn inside the wall and have to restart the game. Also spawning happens so quick and none of the enemy positions are reset so I would get hit again immediately after spawning.
sorry for having this kind of knockback, but it’s because i only know how to do this kind
Oh ok. You might try using some invincibility frames when you get hurt. you could deactivate the player's damageable collider for a few seconds while a impulse force is applied to push the player back in an arc. This would ensure that you did not get hit multiple times for a single mistake and prevent teleportation problems.
I think when the game jam ends we will update this